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Overview Vray VFB

The V-Ray Frame Buffer is a display window for V-Ray renderings that includes a number of V-Ray-specific features. While V-Ray can render to the 3ds Max Rendered Frame Window (RFW or VFB), the V-Ray Frame Buffer has some additional capabilities:

  • Switches between render elements via a dropdown of all render elements
  • Keeps the image in full 32-bit floating point format
  • Performs Color Corrections on the rendered image
  • Allows you to choose the order in which the buckets are rendered
  • Can store a list of recently rendered images and switch between them or compare them
  • Applies simple Lens Effects to the rendered image
  • Automatically adjusts render resolution when the VFB window is resized with V-Ray RT ActiveShade and V-Ray IPR
  • The ability to load progressive resumable files (.vrprog ) and the V-Ray .vrimg file format.

To use the V-Ray Frame Buffer for rendering, turn on the Enable built-in frame buffer option in the Frame buffer rollout under the V-Ray tab in the Render Setup window.

The V-Ray VFB can also be controlled with environment variables or MAXScript. See Controlling the VFB Programmatically for details.

For more information about Vray VFB click HERE

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